Training Facility Pure Football – Ubisoft (2010) My Contribution: Lighting using Maya,...
Academy of Champions
My contribution: vertex lighting, modeling, texturing Software: Maya, Photoshop, proprietary...
The Boxing Gym. My contribution to this shot: modeling props, texturing (including normal and...
3D Environment Artist and Lighter
My name is Sandra and I’m a 3d artist living and working in the Niagara region of Ontario. After 4 years of studying fine art and animation at the Emily Carr Institute for Art and Design, I earned a BFA and began my career in the video game industry. Over the next 8 years I developed a broad range of skills in environment modelling, texturing and lighting as an employee at Electronic Arts, Ubisoft and Silicon Knights.read more