I’m Freelancing!

I’m Freelancing!

I’m excited to announce that I have started my own freelance small business, called Image Propeller Studios. You can catch all the action over at our snazzy new site:  www.imagepropellerstudios.com See you...
Pure Football

Pure Football

Training Facility Pure Football – Ubisoft (2010) My Contribution:  Lighting using Maya, mental ray and proprietary lighting software. The lightmaps were composed of 3 layers: key light, final gathering (bounce light) and ambient occlusion. Click here for more 3D...
Pure Football!

Pure Football!

Ubisoft Vancouver has announced plans to launch Pure Football in May of this year ahead of the 2010 World Cup in South Africa. Click here to see the official trailer I am proud to have been a part of the production for a short while last summer when I was in between...
Academy of Champions

Academy of Champions

My contribution: vertex lighting, modeling, texturing Software: Maya, Photoshop, proprietary lighting and pipeline tools Click here for more 3D art
Face Breaker

Face Breaker

The Boxing Gym.  My contribution to this shot:  modeling props, texturing (including normal and spec maps) and set dressing.  software: maya, photoshop Click here for more 3D art
Fifa ’06

Fifa ’06

Estàdio da Luz  (Lisbon, Portugal)- Contribution: Environment modeling, texturing and lighting stadiums in various weather conditions such as sunny, sunset, overcast, and night.  software: maya, photoshop Click here for more 3D...
Fifa Street 2

Fifa Street 2

Mexico city Fifa Street – Electronic Arts (2005) Contribution: Lighting for 3 outdoor environments. software: maya, photoshop and proprietary lighting tools note: I did not model or texture on this project. Click here for more 3D...
Fifa Street 2

Fifa Street 2

New York Court Contribution: Lighting for 3 outdoor environments. software: maya, photoshop and proprietary lighting tools note: I did not model or texture on this project. Click here for more 3D art
Academy of Champions has shipped!

Academy of Champions has shipped!

Check it out! Academy of Champions has shipped.  I am so excited about this product as it is the first title to be released by our studio in Vancouver.  I worked on environments, both modeling/texturing and lighting.  It was a lot of fun to work on an arcade sports...