<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>sandratournemille.com</title>
	<atom:link href="http://sandratournemille.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://sandratournemille.com</link>
	<description>Sandra</description>
	<lastBuildDate>Tue, 01 Nov 2011 23:28:54 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Pure Football</title>
		<link>http://sandratournemille.com/2010/07/01/pure-football/</link>
		<comments>http://sandratournemille.com/2010/07/01/pure-football/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 14:02:12 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=208</guid>
		<description><![CDATA[Training Facility Pure Football &#8211; Ubisoft (2010) My Contribution:  Lighting using Maya, mental ray and proprietary lighting software. The lightmaps were composed of 3 layers: key light, final gathering (bounce light) and ambient occlusion. Click here for more 3D art]]></description>
			<content:encoded><![CDATA[<p>Training Facility</p>
<p>Pure Football &#8211; Ubisoft (2010)<br />
My  Contribution:   Lighting using Maya, mental ray and proprietary lighting software.   The lightmaps were composed of 3 layers:  key light, final gathering  (bounce light) and ambient occlusion.</p>
<p><a href="../../portfolio/3d-art/">Click here for more 3D art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/07/01/pure-football/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pure Football!</title>
		<link>http://sandratournemille.com/2010/03/18/test/</link>
		<comments>http://sandratournemille.com/2010/03/18/test/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 15:49:05 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=164</guid>
		<description><![CDATA[Ubisoft Vancouver has announced plans to launch Pure Football in May of this year ahead of the 2010 World Cup in South Africa. Click here to see the official trailer I am proud to have been a part of the production for a short while last summer when I was in between projects. I lit [...]]]></description>
			<content:encoded><![CDATA[<p>Ubisoft Vancouver has announced plans to launch Pure Football in May of this year ahead of the 2010 World Cup in South Africa.</p>
<p><a href="http://www.totalvideogames.com/Pure-Football/movie/Pure-Football-Trailer-Announcement-Vid-2583.html" target="_blank">Click here to see the official trailer</a></p>
<p>I am proud to have been a part of the production for a short while last summer when I was in between projects. I lit one of the indoor environments and I also worked on character lighting and shaders.  We are all hoping for great success for this game&#8230;it&#8217;s been a long haul project for the studio!</p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/03/18/test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Academy of Champions</title>
		<link>http://sandratournemille.com/2010/03/12/academy-of-champions-2009/</link>
		<comments>http://sandratournemille.com/2010/03/12/academy-of-champions-2009/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 16:36:03 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=126</guid>
		<description><![CDATA[My contribution: vertex lighting, modeling, texturing Software: Maya, Photoshop, proprietary lighting and pipeline tools Click here for more 3D art]]></description>
			<content:encoded><![CDATA[<p>My contribution:  vertex lighting, modeling, texturing<br />
Software:  Maya, Photoshop, proprietary lighting and pipeline tools</p>
<p><a href="../../portfolio/3d-art/">Click here for more 3D art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/03/12/academy-of-champions-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Face Breaker</title>
		<link>http://sandratournemille.com/2010/03/05/facebreaker/</link>
		<comments>http://sandratournemille.com/2010/03/05/facebreaker/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 17:40:38 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=47</guid>
		<description><![CDATA[The Boxing Gym.  My contribution to this shot:  modeling props, texturing (including normal and spec maps) and set dressing.  software: maya, photoshop Click here for more 3D art]]></description>
			<content:encoded><![CDATA[<p>The Boxing Gym.  My contribution to this shot:  modeling props, texturing (including normal and spec maps) and set dressing.  software: maya, photoshop</p>
<p><a href="../../portfolio/3d-art/">Click here for more 3D art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/03/05/facebreaker/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fifa &#8217;06</title>
		<link>http://sandratournemille.com/2010/03/04/hello-world/</link>
		<comments>http://sandratournemille.com/2010/03/04/hello-world/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 03:49:10 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/bloggy/?p=1</guid>
		<description><![CDATA[Estàdio da Luz  (Lisbon, Portugal)- Contribution: Environment modeling, texturing and lighting stadiums in various weather conditions such as sunny, sunset, overcast, and night.  software: maya, photoshop Click here for more 3D art]]></description>
			<content:encoded><![CDATA[<p>Estàdio da Luz  (Lisbon, Portugal)- Contribution: Environment modeling, texturing and lighting stadiums in various weather conditions such as sunny, sunset, overcast, and night.  software: maya, photoshop</p>
<p><a href="../../portfolio/3d-art/">Click here for more 3D art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/03/04/hello-world/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fifa Street 2</title>
		<link>http://sandratournemille.com/2010/03/02/fifa-street-2-2/</link>
		<comments>http://sandratournemille.com/2010/03/02/fifa-street-2-2/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 13:33:56 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=179</guid>
		<description><![CDATA[Mexico city Fifa Street &#8211; Electronic Arts (2005) Contribution: Lighting for 3 outdoor environments. software: maya, photoshop and proprietary lighting tools note: I did not model or texture on this project. Click here for more 3D art]]></description>
			<content:encoded><![CDATA[<p>Mexico city</p>
<p>Fifa  Street &#8211; Electronic Arts (2005)<br />
Contribution: Lighting for 3 outdoor  environments.  software: maya, photoshop and proprietary lighting tools<br />
note:  I did not model or texture on this project.</p>
<p><a href="../../portfolio/3d-art/">Click here for more 3D art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/03/02/fifa-street-2-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fifa Street 2</title>
		<link>http://sandratournemille.com/2010/03/01/fifa-street-2/</link>
		<comments>http://sandratournemille.com/2010/03/01/fifa-street-2/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 13:28:51 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=175</guid>
		<description><![CDATA[New York Court Contribution: Lighting for 3 outdoor environments. software: maya, photoshop and proprietary lighting tools note: I did not model or texture on this project. Click here for more 3D art]]></description>
			<content:encoded><![CDATA[<p>New York Court</p>
<p>Contribution:  Lighting for 3 outdoor environments.  software: maya, photoshop and  proprietary lighting tools<br />
note: I did not model or texture on this  project.</p>
<p><a href="../../portfolio/3d-art/">Click here for more 3D art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2010/03/01/fifa-street-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Academy of Champions has shipped!</title>
		<link>http://sandratournemille.com/2009/11/03/academy-of-champions-has-shipped/</link>
		<comments>http://sandratournemille.com/2009/11/03/academy-of-champions-has-shipped/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 15:46:49 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sandratournemille.com/?p=190</guid>
		<description><![CDATA[Check it out! Academy of Champions has shipped.  I am so excited about this product as it is the first title to be released by our studio in Vancouver.  I worked on environments, both modeling/texturing and lighting.  It was a lot of fun to work on an arcade sports game where the art was much [...]]]></description>
			<content:encoded><![CDATA[<p>Check it out! <a href="http://academyofchampions.uk.ubi.com/" target="_blank">Academy of Champions</a> has shipped.  I am so excited about this product as it is the first title to be released by our studio in Vancouver.  I worked on environments, both modeling/texturing and lighting.  It was a lot of fun to work on an arcade sports game where the art was much more stylized and creative.  I&#8217;m very proud of our work in this game and hope it does well with the kids.</p>
<p>You can read more about about the game features and see the promotional video at the <a href="http://academyofchampions.uk.ubi.com/" target="_blank">offcial website</a>.</p>
<p>Way to go Ubisoft Vancouver!</p>
]]></content:encoded>
			<wfw:commentRss>http://sandratournemille.com/2009/11/03/academy-of-champions-has-shipped/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

